Your game plan is to start a fight with spiritual weapon and spirit guardians, then run into the enemies. This is an incredible amount of utility for something you can use twice every round at almost no cost. Feign Death - Changed duration to 600 turns (and added a dismiss spell) instead of 10 turns. Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. Last edited by Hex ; Apr 7, 2022 @ 3:09pm. BG3 is the third main game in the Baldur's Gate series. Electric Blood. You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. In this BG3 Barbarian class overview, we’ll be covering its pros and cons, its roles in and out of combat, along with its subclasses. Stats: 2d6+1 Slashing, Two-Handed. Adamantine Weapons. BG3 is the third main game in the Baldur's Gate series. Level 2 Evocation. Characters need to master certain Proficiency before using a weapon, and sometimes gain special Actions while holding it. e. Deals an additional 2d6 Piercing damage to certain creatures that sport multiple sets of eyes. Fighters are the backbone of your frontline, and are some of the most capable warriors in BG3. It receives the following Class Action:This mod is designed to bring more balance and identity/flavor to the weapons in BG3. Yet, while she has a good story, some people think her subclass isn’t the best, and that’s why everyone runs to Withers to re-class her. Such is the Shadowheart, and players might want to know a few subclass options alongside an overview of a few Baldur’s Gate 3. Spiritual Weapon is also very useful in tabletop, although BG3 heavily nerfed it by giving it its own turn in initiative and letting enemies attack it. Spiritual weapon deals: (1d8+5) * 0. ago. Mystic Carrion is a powerful spellcaster and will be aided by multiple undead allies in your fight. Added: "Spiritual Weapon" - options to remove preparing and casting effects (+options to remove/keep only glowing eyes). Baldur’s Gate 3 draws on decades of D&D lore to assemble a wide selection of magical weapons for you to choose from. When martial classes get a second attack this will place Strength builds at a disadvantage if the Throw Action doesn't recognize that the character should be able to throw twice. This weapon has a ghostly appearance and manifests as a club, a dagger, or your deity's favored weapon. Spell selection, area damage, crowd control. This spell summons a spectral weapon that can attack each turn without expending a precious action. Greataxe Two-Handed. Concentration. 1d12 + 2 Slashing. One of Baldur’s Gate 3 favorite characters is Shadowheart, and we can see why. Proficient with Quarterstaves and Light. Diamondsbane: If an adamantine weapon hits. This increases the chances of spirit guardians lasting longer if you’re in a fight with multiple enemies who might try to attack you. Even if the spiritual weapon is a ranged weapon, use the spell’s range, not the weapon’s normal range increment, and switching targets still is a move action. • 1 min. Though of course it will help you to make any kind of Weapon and Armour mod. Baldur's Gate 3. Casting Time: 1 bonus action. 1. The Greataxe is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. Spiritual Weapon: Spiritual Weapon is a powerful Spell that enables you to Summon a spectral weapon of your choice to an area you can see within range. Level 5 in cleric will give you Spiritual Guardians, which is often touted as one of the best spells. Spiritual Weapon. A spiritual weapon cannot be attacked or harmed by physicalViews: 318,893. Spiritual weapon does not continue attacking automatically. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Also, side note but you can change the vertical height of the toolbar to help fit more spells/abilities. 4: wall of force. The Harped Sacredstriker is a Quarterstaff you can get in Baldur's Gate 3 (BG3). The more I think about it, the less I'm sure about. So, yes, you can throw multiple times in one round. Sethan: Spiritual Greataxe: Summon a spiritual twin of Sethan, dealing 3d8 + Spellcasting Modifier Force. I played a light cleric for 14 levels through PotA and while Spiritual weapon saw more use for sure, Flaming sphere was nice for creating chokepoints and area denial in small areas. You have to keep in mind it's only a single bonus action and doesn't take concentration, so it doesn't have to be super powerful. Spiritual weapon and spirit guardians are more. Spiritual Weapon’s initial cast is a leveled spell. Gather your party and venture forth!Legendary Simple Melee Weapon. A spiritual weapon cannot be attacked or harmed by physical Originally posted by Indure: It has been changed to have a health and be targetable. 1. As the title says - if SH summons spiritual weapon (in my case, greataxe), I can't end her and weapon's turns. The weapon must be within your reach throughout the ritual, at the conclusion of which you touch the weapon and forge the bond. • 1 min. Keep. This weapon has a ghostly appearance and manifests as a club, a dagger, or your deity's favored weapon. Bard get's a lot of Concentration spells. This can be done with the Magic Missile spell that has multiple hits and 100% accuracy. When the wielder deals damage with this weapon, they gain 2 Lightning Charges. Spell 2. It is also harder to get a reasonable AC in BG3 due to the lack of good armor in the game. If any of your characters has the chance to learn this Reaction, take it. Description. Clerics in Baldur's Gate 3 can take up multiple roles in a party. Such spells are called Concentration spells, and this requirement will be clearly labeled with the Concentration tag in the spell's description. There are many facets to Spellcasting in BG3, and there’s a lot that goes into how each Spellcaster works, since they are all a little different. Its resources are a Bonus Action and 6 m / 20 ft of Movement Speed. The light goes away temporarily if they switch from melee to ranged or vice versa. The Cleric class in Baldur’s Gate 3 is a fantastic choice for any party. Selune's Spear of Night, a legendary weapon, is quite the versatile tool in Baldur's Gate 3. Patch 8 dropped today in Baldur’s Gate 3, adding the Bard class, the Gnome race, and plenty of new fixes and features. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc). All the information about the Spiritual Weapon: Greatsword spell in Baldur's Gate 3 (BG3). The Cleric class is great for supporting the group with healing Spells as well as hindering the. Features provide unique abilities or effects and can be acquired depending on the Character's Race, Class and level. Duration: 10 turns. Components: V, S. If you hadn't heard, Larian just revealed (via Twatter) the Guardian of Faith spell. the main issue with spiritual weapon is that it needs a lot of time to pay off. So how many can you cast before the first one runs out. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Take away its Fly action or fix the obvious bug. All the information about the Spiritual Weapon: Halberd spell in Baldur's Gate 3 (BG3). Opportunity Attack is a Reaction in Baldur's Gate 3. Tav00001. So I just beat the boss, with a strategy involving provoking the attack of opportunity with a spiritual weapon, and sometimes Karlach because she’s more or less the only one the take multiple hits, and lae’zel being dps with the Absolute hammer and beat it first time by the skin of my teeth, only to find out thought the. . Per page: 15 30 50. That sounds like Spiritual Weapon to me. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. Some have special enchantmentsDomain Spells (Level 3): Magic Weapon and Spiritual Weapon; Domain Spells (Level 5): Spirit Guardians and Crusader’s Mantle; Channel Divinity Action (Level 6): War God’s Blessing – Endow a nearby ally with the glory of your god to grant them a +10 bonus to their Attack Roll. Additionally, unless spiritual weapon can fly, FS will always be the better choice, barring resistances and immunities ofc, because both will have to be in the melee, but FS does guaranteed damage with 50 base hp, while spiritual weapon has to roll atk and is much, much frailer. The base game cleric only really has sacred flame- a dex save for 1d8 radiant damage, and a mace (part of starting equipment) for 1d6+str bludgeoning. Its resources are a Bonus Action and 6 m / 20 ft of Movement Speed. #5. For example, if two enemies move out of your reach, you'll only attack the one that moves first. Spiritual Weapon One of my favorite cleric spells in 5e, and it's absolutely awful. Like, a normal 2nd level slot is something about Scorching Ray in terms of damage, right? But Spiritual Weapon needs 3 turns to land as much damage, 4 considering that it starts its turn later as a summon. . The actions that a Character can perform are based on their Class and Equipment. It remains useful up until lvl 5 where simply being a class that gets extra attack is usually better. ; Some legendary weapons, like the Devotee's Mace, deal good damage but lack useful passives and actions. 4. Ever thought about how some weapons are just plain bad?. Automatically attack an enemy moving out of your reach. Baldur’s Gate 3 presents players with the option to have a companion by their side during their gameplay, and this companion can not only be personalized, but players can also have a specific build for their companion. Grab a shield and a one handed weapon with heavy armour and stay on the front lines using your wrath of the storm to punish those who get through your high AC, use spiritual weapon and spirit guardians to create a nice controlled frontline and pop a high damage lightning or Thunder spell combined with destructive wrath to max the damage. so long as it doesn't have concentration it's good, otherwise ruined. This gives the divine favor when rage charges are done and spiritual weapon spells. ) to any attack and damage rolls made with this weapon. Level 8 you get your own free divine smite on many subclasses. Sethan: Spiritual Greataxe: Summon a spiritual twin of Sethan, dealing 3d8 + Spellcasting Modifier Force. Cleric of True Knowledge: Cleric 10/Wizard 2. Pretty sure this particular hammer doesn't work with GWM because it's Versatile and not Heavy, you'll get the bonus attack for killing/critting but the -5/+10 doesn't apply. 5: arcane eye. - Spiritual Weapon, Aid (most efficient healing spell) After level 5, you will rarely want to use a weapon with her, and just use a Cantrip (e. 3. The point of the above illustration is to show how the spiritual weapon, once created with a Bonus action, can be used with a Bonus action to attack on subsequent turns in combination with a variety of other Actions. BG3 NEW GAMEPLAY - Exclusive ACT 2 Details! (I played 14 hours of Baldur's Gate 3 FULL GAME) Few days ago I was invited to play BG3 Full Game with Larian at their HQ in Gent, Belgium. There are weapons designed to be thrown, but their damage is kinda low. - Spiritual weapon is the obvious one missing from the cleric list. Key Takeaways. LeviticusDivine • 3 mo. If you like melee, Spirit Shroud is a decent option. Spiritual Weapon is a Level 2 Evocation Spell. The earliest is the returning pike. 1d12 + 2 Slashing. Additionally, unless spiritual weapon can fly, FS will always be the better choice, barring resistances and immunities ofc, because both will have to be in the melee, but FS does guaranteed damage with 50 base hp, while spiritual weapon has to roll atk and is much, much frailer. BG3 Full Helldusk Armor. Silver Sword of The Astral Plane, is the first Legendary weapon you can get during Act 1, and perhaps is easily the Baldur’s Gate 3 best legendary weapons. You can choose between several different weapons, and each has a different Weapon Action. Heavy armor and martial weapons proficiency: Deal damage and soak up just as much. Starting once the player has unlocked a level two spell slot, the player can now summon a spiritual weapon at their side. Rage – 2 extra damage on melee and. You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. I feel like clerics are seriously lacking DPS right now due to the absence of the spiritual weapon spell. Level 2 can be a bit of a wasteland for Bard, so spiritual weapon can provide a use there. It doesn’t move very fast but it has the little wings move icon to move it where you want it to go. Spiritual Weapon Enhanced. Available to Clerics at 2nd level, Spiritual Weapon stands out as one of the best spells in the game relative to its low spell slot requirement. I agree that it's not worth using in short combats, but when used against the tougher fights of the day it's a very effective tool for what it costs. The best way to defeat him is to use weapons and items that are effective against the undead, such as Holy Fire. ago. Casting Time: 1 bonus action. Cleric is a Class in Baldur's Gate 3. It's the spear that you get from combining the broken parts. Scimitar. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. So im guessing the dagger would be needed for that. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Only one Spiritual Weapon may be summoned at any time. In looking at spiritual weapon: As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it. The spell specifies that the spiritual weapon can only make the attack when the caster chooses to spend thier bonus actuon to do so. These are things that no one here can know, so ultimately the answers. I think what you are thinking about is the dual wielding feat. It can Fly using its Movement Speed. Fireball - Changed area radius to 6m instead of 4m. It doesn’t move very fast but it has the little wings move icon to move it where you want it to go. druid with flame blade might be what you're looking for. Ketheric’s Warhammer is a weapon that can be looted from the final boss of Act 2. Ideally though you don't want more then 2 for the most part. W hen you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. Herself, 2. Yes, spiritual weapon doesn't require concentration but it still requires your interaction with it every turn to operate. War cleric is a nice lvl 1 option if you want multiple weapon attacks at the start and armor and weapon proficiency. Other legendary weapons in BG3, like Nyrulna, offer significant benefits and provide. If you aren't familiar with it, it's a level 4 Conjuration spell that essentially creates a stationary melee turret that deals radiant damage (Dex save for 1/2). I was expecting a big hitter for clerics at level 5. gameslantern. 1: compulsion/ greater command. Far more classes can make use of two weapons -- wizards, warlocks, rogues, etc. But I don't think it makes Clerics into some powerhouse OP class. The Abyss Beckoners' Demonspirit Aura is a tough trade for most summons, but I discovered through testing today that the cleric's 'Spiritual Weapon' gains the resistance bonus but is immune to the madness effect so failing the role doesn't matter. But even still, I'd usually prefer to spend the spell slot on something more impactful. As a Cleric you are also the king or queen of Act 2, even more so with your abundant radiant damage as Light Domain, and Radiant Orbs illuminating enemies. They each take. Read on to learn more about this spell, its effect, range, and duration, as well as the classes that can use this spell, and more! 4. Optional File is the good old BAT file installer where you can pick options. 2nd level I'm getting spiritual weapon. First, let’s take a look at which Classes can cast. There are other summon like spells like Tenser's Floating Disk or Bigby's Hand that make 'force' things and spells like Command, Dominate, Enthrall, and Bind which enslave other creatures. It does have health and can be targeted with attacks, which I assume Larian did to avoid abusing the AI with stealth. Sometimes it happens on the 1st strike, sometimes 2nd, sometimes 3rd. New School of Necromancy footage from Larian's TikTok. My druid has 1. The Polearm Master Feat allows an opportunity attack when creatures walk into reach if using polearms. r/BaldursGate3. ago. A spell with the Concentration tag requires the caster to continuously put focus into the spell in order to maintain its effects. Very Rare. ★ A Full Guide to Multiclassing. Originally posted by Hex: This is 5e, magical weapons are non-existent. BG3 Magic Weapon Information. Players should focus more on spending their ability points in Wisdom and go for skills like Perception, Survival, and Animal Handling. But that 20' movement makes it harder and harder to bring it to bear as the combats become more and more effected by flying, high speeds, misty steps, and other. Druid is definitely in the top tier power level in BG3 as soon as you stop trying to wild shape and be a fighter first. 2 Level 2: Spiritual Weapon This Cleric exclusive summon is quite potent as well, but unlike all the other summons listed here, has a limited duration of 10 turns, so while it will last for the whole battle, you'll have to resummon it for subsequent battles. + war caster feat + guardian spirits + 18 str = easy 21 AC, tons of heals, utility, good aoe, good sustain damage and spiritual weapon. The Greatsword is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. It features a rich story with multiple outcomes for almost every encounter, and plenty of character customization features including more races, classes, subclasses and party combinations than you are ever likely to explore. Low durability, complexity, no Metamagic. • 3 yr. Enchantment (+1, +2, +3) This weapon is magically enchanted. Spiritual Weapon is in the game! In Fextralife new video, there is a small snippet of Shadowheart summoning a spiritual weapon. Keeping enemies on the ground generates advantage and limits their mobility. Right out of the gate, Baldur’s Gate 3 asks you to make a bunch of decisions about your character — like your appearance, race, and class. Markoheshkir, Nyrulna. 1. Only one Spiritual Weapon may be summoned at. 1. ). Healing Hands: Cleric 10/Paladin 2. Finesse. As another layer of damage mitigation this feat helps your front line 'tank' stay on their feet. Join. Baldur’s Gate 3 is an immersive roleplaying game set in the Dungeons & Dragons universe. Even if they save they'll take the equivalent of full damage. Classes: Cleric. In 5th edition, this would require you having at least 13 DEX, but that is ignored in BG3. type "Weapon". Clerics already have plenty of other spells great that require concentration, like Bless, Bane, SPiritual Guardians, Banishment, etc. You also add the corresponding bonuses (+1, +2, etc. Both Spiritual Weapon and Spirit Guardians also fall into this category but are even better because they are sustained damage. bg3. Here are 10 gameplay tips and tricks for playing a Life Domain Cleric in Baldur’s Gate 3: Heal Allies: focus on healing allies vs doing damage so your heavy hitters can spend actions and bonus action doing damage. Duration: 10 turns. You also add the corresponding bonuses (+1, +2, etc. 12. I would put dex to 15, then get the weapon master feat to get proficiency in finesse weapons and put another point in dex. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Spiritual Weapon absolutely should not be as good as it. One trick I've discovered is that this game is a little like Deus Ex: there are multiple paths. The best Barbarian multiclass options in BG3. ) to any attack and damage rolls made with this weapon. A lot of people like it, but I'm really not a big fan of the spell for the reasons you say. I feel like clerics are seriously lacking DPS right now due to the absence of the spiritual weapon spell. My biggest problem is that it has such little movement. Added katanas as a finesse weapon. 13. Only one Spiritual Weapon may be summoned at any time. Bigby's Hand maybe. Its resources are a Bonus Action and 6 m / 20 ft of Movement Speed. Gather your party and venture forth!Padme4000 has a great tutorial on Youtube for getting BG3 Modders' Multitool and LSLIB set up. 1d4 to 1d6 compared to 1d12 or 2d6 (as low as 1d8 for a martial weapon if using a shield). Sethan is one of the Greataxe Weapons in Baldur's Gate 3. Re: Bg3 missing critical spells. It's just summons in general. This mod is sample of what is possible with Baldur's Gate 3 modding. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. From the dropdown selection, choose ‘Examine’. Initial Release. Probably want to go into turn based mode cause otherwise it doesn't last too long. Shadowheart Build Guide – Ability Scores. These two titles are, as of now, the only video game adaptations of the Dungeons & Dragons 5e ruleset. New School of Necromancy footage from Larian's TikTok. Excelling in all. Spiritual Weapon: 2: Bonus action that summons a weapon type to aid you in battle. Spiritual Weapon is already a good spell on TT, and it's only better in BG3, for reasons already mentioned in the other comments. How to Complete the Finish the Masterwork Weapon Quest in BG3. Hem-Lark. Enhance Ability gives advantage on any out-of-combat check in the game. If you're going to maintain concentration then spirit guardians is always better. Nyrulna: Glowing: This object shines with a glowing light in a radius of 6m/20ft. 65 = 6. After the character creation in BG3, players will need to select specific spells to make the best Healer build in 2023. Sword of Justice (+1 Greatsword that allows you to give +2 AC to an ally as a Bonus Action). Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Creatures cannot make opportunity attacks when: Wielding ranged weapons. This point can be illustrated with a Rogue vs a Fighter at level 5:. This greatly reduces its usefulness when it. ← All Evocation Spells In Baldur’s Gate 3. BG3 is the third main game in the Baldur's Gate series. Or you’ll waste turns moving it into place. By taking one level in wizard and eleven levels in cleric, you can utilize the full potential of level 6 cleric spells and level 6 wizard spells, thanks to wizards’ ability to learn spells. Weapon Skills. Only one Spiritual Weapon may be summoned at any time. Till long rest8 Standalone add-ons for increased movement speed (A) and HP (B). Respecing Shadowheart to Life Domain is a huge power-up for her. This is a level 1 spell that, as a Reaction, allows you to increase your Armor Class by five points. The spell used to summon Scratch is Find Familiar! Generally speaking, there are two factors at play here: concentration, and spell uniqueness. Like, a normal 2nd level slot is something about Scorching Ray in terms of damage, right? But Spiritual Weapon needs 3 turns to land as much damage, 4 considering that it starts its turn later as a summon. Keep in mind that it's a really low level spell. Concentration spells do break Sanctuary though in BG3 so silence, spirit guardians, etc. Spiritual Weapon Spell Guide and Effects. Spell - BG3 Summon a floating, spectral Trident that attacks your enemies alongside you. Spiritual weapon is a spell that only does exactly what it says it does. Your progression is all about your character's. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. 3: weird / phantasmal killer / phantasmal purification. gmanlee95 • 4 yr. The Duergar race is one of the best races for Clerics in Baldur's Gate 3 because of their powerful Duergar Resilience passive, which is granted from level 1. All the information about the Spiritual Weapon: Maul spell in Baldur's Gate 3 (BG3). Tav00001. It deals an additional 2d6 damage to creatures with multiple sets of eyes. The spell can be used for multiple AOE hits in a fight at the cost of 1 spell slot. Consider summoning Guardian of Faith and Spiritual Weapons, or using some more control-oriented options like Hold Person and Banishment for harder fights. It makes spiritual weapon kind of useless. Cleric damage output is already going to be very skewed with the long rest situation, such easy advantage, and easy healing from so many other sources. "You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. Spiritual Hammer is a 2nd level priest spell only usable by clerics and paladins. All Shortswords In Baldur. Pros. Gather your party and venture forth!By Omer Dursun On Sep 4, 2023. Shield. The Halberd is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. You have to keep in mind it's only a single bonus action and doesn't take concentration, so it doesn't have to be super powerful. Bonus Action Heal: Make the most of your bonus action heal in conjunction with primary action based heal. g. Create Undead = Ghoul. I suspect that spirit guardians considers sanctuary as being invisible. Very Rare. damage in a 6m/20ft blast centered on the target. com I'm entirely unsure how to gauge which weapon is appropriate for any given situation - the only exception is maul, in the event that an enemy seems to have a particularly potent weapon. Greataxes are Two-Handed Martial Weapons in BG3 that can only be two-handed, dealing 1-12 Damage without enchantments. Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. tldr: is light important in BG3 or not?. The seemingly endless possibilities and numerous choices that you can make. The Finesse weapon property in BG3 can be found on multiple weapons within Daggers, Darts, Rapiers, Scimitars, and Shortswords. BG3 is the third main game in the Baldur's Gate series. Duration: 10 turns. with all the verticality on BG3 i find my weapon just wandering around getting to enemies than doing anything else. Sustain a Spell is an action. •. Use it. It deals a fixed 60 dmg (20/10 at a time) before disappearing, lasts for 8 hours ('all day' in BG3 terms) and can. Us, 3. Duration: 1 minute. I was looking at Nexusmods but came up short. Extra: Weapon Enhancement +1, Pommel Strike (Action), Lacerate (Action), Cleave (Action), Silence on Hit. A spiritual weapon (created by the spell of the same name) uses your bonus action for movement and attacking. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. Spiritual Weapon. A melee Rogue using the Thief subclass has two bonus actions and one action. , a spell level 1-9) whether that is from the spell naturally having a casting time of a bonus action (e. Dual Wielder. This is a rare weapon that requires proficiency in Martial. There are melee builds for clerics. It features a rich story with multiple outcomes for almost every encounter, and plenty of character customization features including more races, classes, subclasses and party combinations than you are ever likely to explore. So yeah, you. It’s a bunch of big and lasting decisions all at. Version 1. At the outset, "can" indicates that taking the bonus action is optional; it doesn't say that having cast spiritual weapon you must dedicate yourMain character is a level 7 circle of spores druid, level 1 cleric. I've had a theory for a while that the reason Larian hadn't implemented spells like Flaming Sphere or Spiritual Weapon is some sort of issue with restricting Creature A. 1. As it currently stands, there is never a reason to cast witch bolt instead of say Chromatic Orb: Lightning. Best Gale Build: Cleric Wizard Multiclass. This also replaces the concept of 'concentration' as a duration for spells.